As the second assignment for my gameplay programming class we have to create an open world prototype  “Grand Theft Sheridan Simulator.”

The prototype will count with the following features:

– An 8×8 city divided into blocks which will be streamed as the player moves through the city.

– The player will be able to run while consuming a stamina bar, and punch NPCs around him.

– NPCs will be able to: Wander around the city, chase the player and punch him.

– There will be three cars that the player will be able to use!

– Camera in the game should follow the player while occluding any obstructions between camera view and player.

Here are some screenshots taken through the process so far:

World1 Running Message City