Game Developer

Category Archives: Procedural Generator

Zelda Clone Update 5: World Complete!

Hello everyone! A few days back I finished the world for our mobile clone of the legend of zelda. We had to create 64 screens in total and I gotta say that I was glad that I implemented the dungeon generator when I…

Procedural Tree Generator in Unity: Scheme

As part of my final project for my Game Tools and Networking course I need to implement a Tree Generator that will add trees to a terrain. I will hopefully finish it before the end of this week! These are some of the…