Game Developer

Category Archives: Unity Games

Zelda Clone: Journal Update 3

After a successful presentation of our game as the midterm evaluation for our mobile course we have been working on adding some of the features that were not added such as 2 more enemies and destructible walls. The other two members of my…

Zelda Clone : Update Journal 2 and Prototype Download

It is the end of the week! Finally it could not have come any sooner. My friends and I presented a prototype of the 2D zelda clone on a mobile platform this week. We also presented the 3D version of it, but I…

Robo: Robot Prototype Published

For the past week I have been working on a game for my gameplay programming class : Robo. In the game you take control over a robot whose energy is drained as you move around the level. There are batteries that spawn at…

Void Terminal: Game Screenshots and Music

It’s finally done! yay! Over the last two weeks I have been putting a lot of my time and effort into this assignment and I’m very happy of how it looks! Here are some screenshots of the main parts of the game! 🙂…

Void Terminal: Weapon Selection

Hello guys! Today I want to share the different weapons I decided to include in Void Terminal. Each weapon varies on behaviour and ammo. In order to apply these to the game I downloaded a couple of more animations from maximo.com, and found…

Void Terminal Game: User Interface

Hi everyone, in this post I will talk about a little bit about the progress I have made on my next project in Unity 3D. For this project we have to create our own version of SmashTV. So far I have the logic…