As the second assignment for my gameplay programming class we have to create an open world prototype “Grand Theft Sheridan Simulator.” The prototype will count with the following features: – An 8×8 city divided into blocks which will be streamed as the player moves through the city. – The player will be able to run…
Zelda Clone: Journal Update 3
After a successful presentation of our game as the midterm evaluation for our mobile course we have been working on adding some of the features that were not added such as 2 more enemies and destructible walls. The other two members of my team are taking care of the enemies while I took care of…