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	<title>mechanics &#8211; Mauricio Galvez</title>
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	<link>http://www.maurigalvez.com</link>
	<description>I am a Game Developer living in Toronto, Ontario. I make PC, Mobile and VR games, mainly in Unity.</description>
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	<title>mechanics &#8211; Mauricio Galvez</title>
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		<title>Time Freeze : Progress and other gameplay features</title>
		<link>http://www.maurigalvez.com/2015/04/17/time-freeze-progress-and-other-gameplay-features/</link>
					<comments>http://www.maurigalvez.com/2015/04/17/time-freeze-progress-and-other-gameplay-features/#respond</comments>
		
		<dc:creator><![CDATA[maurigalvez]]></dc:creator>
		<pubDate>Fri, 17 Apr 2015 17:27:15 +0000</pubDate>
				<category><![CDATA[Capstone]]></category>
		<category><![CDATA[Empyreum Asencsion]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unity Games]]></category>
		<category><![CDATA[#gamedevelopment]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[gameplayprogramming]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[unityengine]]></category>
		<guid isPermaLink="false">http://maurigalvez.com/?p=347</guid>

					<description><![CDATA[<div class="entry-summary">
I am close to finish a prototype that implements the time freeze mechanic that will be used for Empyreum Ascension. I decided to add a couple of other gameplay elements that would also be present in the game, such as taking cover and hacking machines. Security Cameras I have implemented a prototype of a security&#8230;
</div><div class="link-more"><a href="http://www.maurigalvez.com/2015/04/17/time-freeze-progress-and-other-gameplay-features/" class="more-link">Continue reading<span class="screen-reader-text"> &#8220;Time Freeze : Progress and other gameplay features&#8221;</span>&#8230;</a></div>]]></description>
										<content:encoded><![CDATA[<p>I am close to finish a prototype that implements the time freeze mechanic that will be used for Empyreum Ascension. I decided to add a couple of other gameplay elements that would also be present in the game, such as taking cover and hacking machines.</p>
<p><a href="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen1.png"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="aligncenter size-large wp-image-341" src="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen1.png?w=660&#038;resize=660%2C372" alt="Screen1" width="660" height="372" /></a></p>
<p><a href="https://maurigalvezdotcom.files.wordpress.com/2015/04/shot2.png"><img data-recalc-dims="1" decoding="async" class="aligncenter size-large wp-image-343" src="https://maurigalvezdotcom.files.wordpress.com/2015/04/shot2.png?w=660&#038;resize=660%2C373" alt="Shot2" width="660" height="373" /></a></p>
<p><a href="https://maurigalvezdotcom.files.wordpress.com/2015/04/hack.png"><img data-recalc-dims="1" decoding="async" class="aligncenter size-large wp-image-342" src="https://maurigalvezdotcom.files.wordpress.com/2015/04/hack.png?w=660&#038;resize=660%2C370" alt="Hack" width="660" height="370" /></a></p>
<p><strong>Security Cameras</strong></p>
<p>I have implemented a prototype of a security camera which will detect the player. The idea is that when the player is detected it will trigger an alarm and enemies will be alerted!</p>
<p><a href="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen2.png"><img data-recalc-dims="1" loading="lazy" decoding="async" class="aligncenter size-large wp-image-344" src="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen2.png?w=660&#038;resize=660%2C371" alt="Screen2" width="660" height="371" /></a></p>
<p>In order to remain undetected, the player will be able to take cover behind objects on the level.</p>
<p><a href="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen3.png"><img data-recalc-dims="1" loading="lazy" decoding="async" class="aligncenter size-large wp-image-345" src="https://maurigalvezdotcom.files.wordpress.com/2015/04/screen3.png?w=660&#038;resize=660%2C368" alt="Screen3" width="660" height="368" /></a></p>
<p>Another feature that I would like to implement is an invisibility mode! However that will be implemented as time permits since this is due next week.</p>
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