Hello everyone! A few days back I finished the world for our mobile clone of the legend of zelda. We had to create 64 screens in total and I gotta say that I was glad that I implemented the dungeon generator when I first started because otherwise it would have taken me longer to create…
Armor, Weapon and Enemy Creators Complete!!
I have created three window tools that will be used during the development process of Empyreum Ascension : Armor, Weapon and Enemy Creators. Armor Creator Designers will have the ability to create any type of armor they desire for either enemies or playable characters. Each armor will have its own name, defense points and armor…
Enemy Manager : Proposal of a Game Tool
For my Game Tools course I will implement an enemy manager tool that will help level designers through the development process of Empyreum Ascension. This tool will basically allow them to spawn individual or groups of enemies in any location in the scene of the game. How will it be used? The script will be…
Game Idea: Legends of Mesoamerica
Hello everyone! Today I want to talk about an idea that I will propose for my capstone project to be done for my post-graduate. Ancient civilizations have always got my attention, and I love games that has a story surrounding different mythologies and legends. However, most of these are of Greek, European or North-American origin…